PadrãoShiny
Gênero: 100%
Felicidade base: 0
Experiência base: 285
Taxa de captura: 30
Leveling: SlowMáx: 1.250.000 Exp.
EVs fornecidos: Atk +3Total: 3
Competitivo
In-Game
Abilities
Protosynthesis: Se Sunny Day estiver ativo ou o Pokémon usar um Booster Energy, o stat mais alto aumentará em 1,3x, ou em 1,5x se for a Speed.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
145 192
280 374
126 205
247 405
75 144
146 282
81 150
157 295
99 172
193 339
77 146
150 287
Cadeia evolutiva
1 nível evolutivo.
Moves que aprende
SV
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Acrobatics Machine | 55 | 100 | 15 | Power doubles if the user has no held item. | ||
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Body Press Machine | 80 | 100 | 10 | Usa a Def do usuário como Atk no cálculo de dano. | ||
Body Slam Machine | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Bug Bite Level up Machine | 60 | 100 | 20 | O usuário rouba e come a Berry do alvo. | ||
Bug Buzz Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Bulk Up Level up Machine | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | ||
Close Combat Machine | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | ||
Curse Machine | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Double-Edge Machine | 120 | 100 | 15 | Tem 33% de recoil. | ||
Dual Wingbeat Level up Machine | 40 | 90 | 10 | Hits 2 times in one turn. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Ember Level up | 40 | 100 | 25 | 10% chance to burn the target. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
First Impression Level up | 90 | 100 | 10 | Nearly always goes first. First turn out only. | ||
Flame Charge Level up Machine | 50 | 100 | 20 | Tem 100% de chance de aumentar a Speed do usuário em 1 estágio. | ||
Flare Blitz Machine | 120 | 100 | 15 | Has 33% recoil. 10% chance to burn. Thaws user. | ||
Giga Drain Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Gust Level up | 40 | 100 | 35 | Power doubles during Bounce, Fly, and Sky Drop. | ||
Heat Crash Machine | — | 100 | 10 | More power the heavier the user than the target. | ||
Heat Wave Machine | 95 | 90 | 10 | 10% chance to burn the foe(s). | ||
Heavy Slam Machine | — | 100 | 10 | More power the heavier the user than the target. | ||
High Horsepower Machine | 95 | 95 | 10 | No additional effect. | ||
Hurricane Machine | 110 | 70 | 10 | 30% chance to confuse target. Can't miss in rain. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Leech Life Level up Machine | 80 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Low Kick Machine | — | 100 | 20 | More power the heavier the target. | ||
Low Sweep Level up Machine Evento | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | ||
Lunge Level up Machine Evento | 80 | 100 | 15 | 100% chance to lower the target's Attack by 1. | ||
Morning Sun Level up Evento | — | — | 5 | Heals the user by a weather-dependent amount. | ||
Poison Powder Level up | — | 75 | 35 | Envenena o alvo. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Reversal Machine | — | 100 | 15 | More power the less HP the user has left. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Skitter Smack Machine | 70 | 90 | 10 | 100% chance to lower target's Sp Atk by 1. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Stomp Level up | 65 | 100 | 20 | 30% chance to causar flinch. | ||
Stomping Tantrum Machine | 75 | 100 | 10 | Power doubles if the user's last Move failed. | ||
Stun Spore Level up | — | 75 | 30 | Paralisa o alvo. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Level up Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Superpower Level up Evento | 120 | 100 | 5 | Lowers the user's Attack and Defense by 1. | ||
Take Down Machine | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Temper Flare Machine | 75 | 100 | 10 | O Power dobra se o último Move do usuário falhou. | ||
Tera Blast Machine | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | ||
Thrash Level up | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | ||
Trailblaze Machine | 50 | 100 | 20 | 100% chance to raise the user's Speed by 1. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Whirlwind Level up | — | — | 20 | Forces the target to switch to a random ally. | ||
Wild Charge Machine | 90 | 100 | 15 | Tem 1/4 de recoil. | ||
Will-O-Wisp Machine | — | 85 | 15 | Queima o alvo. | ||
Zen Headbutt Machine | 80 | 90 | 15 | 20% chance to causar flinch. |
Cadeia evolutiva
1 nível evolutivo.
Descrição In-game:
Violet
This Pokémon somewhat resembles an ancient form of Volcarona that was introduced in a dubious magazine.
Scarlet
This mysterious Pokémon has some similarities to a creature that an old book introduced as Slither Wing.
Moves que aprende
Gen IX
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Gust Level 1 | 40 | 100 | 35 | Power doubles during Bounce, Fly, and Sky Drop. | ||
Ember Level 1 | 40 | 100 | 25 | 10% chance to burn the target. | ||
Sunny Day Level 1 | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Bug Bite Level 1 | 60 | 100 | 20 | O usuário rouba e come a Berry do alvo. | ||
Poison Powder Level 7 | — | 75 | 35 | Envenena o alvo. | ||
Stun Spore Level 7 | — | 75 | 30 | Paralisa o alvo. | ||
Flame Charge Level 14 | 50 | 100 | 20 | Tem 100% de chance de aumentar a Speed do usuário em 1 estágio. | ||
Stomp Level 21 | 65 | 100 | 20 | 30% chance to causar flinch. | ||
Low Sweep Level 28 | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | ||
Morning Sun Level 35 | — | — | 5 | Heals the user by a weather-dependent amount. | ||
Lunge Level 42 | 80 | 100 | 15 | 100% chance to lower the target's Attack by 1. | ||
Superpower Level 49 | 120 | 100 | 5 | Lowers the user's Attack and Defense by 1. | ||
Bulk Up Level 56 | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | ||
Dual Wingbeat Level 63 | 40 | 90 | 10 | Hits 2 times in one turn. | ||
First Impression Level 70 | 90 | 100 | 10 | Nearly always goes first. First turn out only. | ||
Whirlwind Level 77 | — | — | 20 | Forces the target to switch to a random ally. | ||
Leech Life Level 84 | 80 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Thrash Level 91 | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acrobatics Machine | 55 | 100 | 15 | Power doubles if the user has no held item. | ||
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Body Press Machine | 80 | 100 | 10 | Usa a Def do usuário como Atk no cálculo de dano. | ||
Body Slam Machine | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Bug Bite Machine | 60 | 100 | 20 | O usuário rouba e come a Berry do alvo. | ||
Bug Buzz Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Bulk Up Machine | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | ||
Close Combat Machine | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | ||
Curse Machine | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Double-Edge Machine | 120 | 100 | 15 | Tem 33% de recoil. | ||
Dual Wingbeat Machine | 40 | 90 | 10 | Hits 2 times in one turn. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flame Charge Machine | 50 | 100 | 20 | Tem 100% de chance de aumentar a Speed do usuário em 1 estágio. | ||
Flare Blitz Machine | 120 | 100 | 15 | Has 33% recoil. 10% chance to burn. Thaws user. | ||
Giga Drain Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Heat Crash Machine | — | 100 | 10 | More power the heavier the user than the target. | ||
Heat Wave Machine | 95 | 90 | 10 | 10% chance to burn the foe(s). | ||
Heavy Slam Machine | — | 100 | 10 | More power the heavier the user than the target. | ||
High Horsepower Machine | 95 | 95 | 10 | No additional effect. | ||
Hurricane Machine | 110 | 70 | 10 | 30% chance to confuse target. Can't miss in rain. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Leech Life Machine | 80 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Low Kick Machine | — | 100 | 20 | More power the heavier the target. | ||
Low Sweep Machine | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | ||
Lunge Machine | 80 | 100 | 15 | 100% chance to lower the target's Attack by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Reversal Machine | — | 100 | 15 | More power the less HP the user has left. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Skitter Smack Machine | 70 | 90 | 10 | 100% chance to lower target's Sp Atk by 1. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Stomping Tantrum Machine | 75 | 100 | 10 | Power doubles if the user's last Move failed. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Take Down Machine | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Temper Flare Machine | 75 | 100 | 10 | O Power dobra se o último Move do usuário falhou. | ||
Tera Blast Machine | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | ||
Trailblaze Machine | 50 | 100 | 20 | 100% chance to raise the user's Speed by 1. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Wild Charge Machine | 90 | 100 | 15 | Tem 1/4 de recoil. | ||
Will-O-Wisp Machine | — | 85 | 15 | Queima o alvo. | ||
Zen Headbutt Machine | 80 | 90 | 15 | 20% chance to causar flinch. |